Available for collaboration

Rabbi Mirza

Game Developer & Systems Engineer based in the Netherlands. Currently studying Technical Computer Science at the University of Twente.

I specialize in low-level engine systems, network architecture, and object-oriented gameplay mechanics. I build performant systems using Luau, C#, and Java, and you might know me online by my handle Stellar (or StellarDev).

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Rabbi Mirza

Selected Work

Recent game development and engine architecture projects.

Technical Stack & Education

Currently completing my BSc in Technical Computer Science (B-TCS) at the University of Twente, alongside a minor in Creative Technology (Interactive Media module). My academic focus covers software engineering, discrete math, and network systems, while my practical work leans heavily into high-performance game architectures.

Languages Luau, Java, Python, C#, C/C++, Haskell
Technologies Godot, Roblox Engine, Blender, SCRUM / Agile
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University of Twente

Enschede, Netherlands

BSc Technical Computer Science (3rd Year).

View Program Curriculum ↗